Adventures in Hyrule: Generating Missions & Maps For Action Adventure Games
نویسندگان
چکیده
This paper discusses ongoing research into the construction of action adventure maps akin to those found within classic Nintendo series The Legend of Zelda. Following existing work in the composition of missions and spaces for the action-adventure genre, this work adopts these methods into a open-source 2D tile-based game with similar mechanics and tropes to that of the Zelda series.
منابع مشابه
Data Adventures
This paper outlines a system for generating adventure games based on open data, and describes a sketch of the system implementation at its current state. The adventure game genre has been popular for a long time and differs significantly in design priorities from game genres which are commonly addressed in PCG research. In order to create believable and engaging content, we use data from DBpedi...
متن کاملA Pattern Catalog for Computer Role Playing Games
The current state-of-the-art in computer games is to manually script individual game objects to provide desired interactions for each game adventure. Our research has shown that a small set of parameterized patterns (commonly occurring scenarios) characterize most of the interactions used in game adventures. They can be used to specify and even generate the necessary scripts. A game adventure c...
متن کاملVisionaire: Integration of 3D Characters into a 2D Adventure Engine
Although techniques of computer graphics have evolved a lot during the last years, there are still genres of computer games that rely on 2D graphics, especially point-and-click adventures. Still, 3D elements can significantly improve appearance and development of 2D adventures. This work focuses on the integration of 3D characters into 2D environments as well as techniques of computer graphics ...
متن کاملFemale Persian Scholars' Resistance to "The Orientalist Construction of Persia": A Critique of James Morier's The Adventure of Hajji Baba of Ispahan
The Western fascination with Persia, intensified though it was by the nineteenth century obsession with Indo-European languages, extends back into the classical origins of European culture. As Edward Said notes, Aeschylus' The Persians demonstrates how deeply embedded in the European mind is the belief in Persia's quintessential status as an Oriental society. For many Orientalists Persia demons...
متن کاملProcedural Generation of Narrative Puzzles in Adventure Games: The Puzzle-Dice System Citation
This project tackles procedural generation of narrative puzzles found in adventure games. The challenge is not only generating the puzzles in games which traditionally only have one walkthrough, but also making the development process accessible to designers. Given that the goal is to make these games playable and easy to develop, the focus of this project is facilitating the immediate developm...
متن کامل